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Can't put the map into my scene correctly. · Issue #60 · Seanba/SuperTiled2Unity · GitHub
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How do I fit these 32x32 sprites into the tilemap? I set the PPU to 32 pixels per Unity unit, and for some reason, every sprite is fit into one square. I
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Calculating the Pixels Per Unit (PPU) for a Background in Unity | by Chris Hilton | Medium
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